Archive for the ‘Lessons Learned’ Category

Moving mayhem

Thursday, April 11th, 2013

My apologies for the inaccessibility of the blog for the past several weeks. I’m migrating the site to a new domain, and somehow it didn’t register in my brain pan (until it was too late) that if I redirected the entire domain, the blog would be effectively dead. I’ve nixed the redirect for now, and have simply put a pointer link on the main page.  Eventually this blog is going to move to the new site, but for now it’s gonna just chill right here.

So why the new site?  Well, in short, I’m tired of trying to manage so many individual web sites.  I used to think that splitting everything up was the way to go, but it’s proved to be more troublesome than anything.  I also agree with some suggestions that I’ve heard and read multiple times over the years that providing people with a single place to go is more effective than taking a divide-and-conquer approach.  While the site itself is “divided” into subdomains for different aspects of my life, the root domain is simply me.

If you know my name, you’ll know where to find me online.  If you don’t know my name…well, I’m working on that.  :)

Don’t know JACK about sending audio to Skype?

Tuesday, August 7th, 2012

For those VO artists who aren’t blessed with ISDN or SourceConnect, getting a good phone patch setup can be very beneficial, yet it can also be very frustrating.  In my case, I prefer to use Skype to connect with clients, and so far I haven’t run into one who wasn’t willing to go that route.  I also haven’t yet had a client ask to hear a take back in the middle of a session…until yesterday.

During most sessions, I just set Skype’s microphone to use my audio interface.  The client can hear exactly what I’m recording, and we just end up doing several takes ’til they get something they like.  We end the Skype session, I send the raw recording, and they have what they want.  Easy breezy!  Yesterday, though, I was contacted by a potential client who mentioned that I was in the running for a job, and wanted to confirm that I had “a working phone patch with playback capability.”

How the heck can I get playback with my current setup?!?

My audio chain is pretty simple: mic to interface to computer.  There’s no mixer middleman in the mix, which means that I can’t use some solutions that require additional hardware.  (If  you’re in that situation, though, I highly recommend checking out Corey Snow’s post that covers the subject quite well.)  I really needed something that could just let me route the audio signals inside the computer, without having to physically patch stuff together with cables.

Enter JACK

Don’t know JACK?  Well, you will after this post, or at least you’ll have (I hope) a better handle on how you can use him to solve certain problems.

JACK is a slick little free tool that does exactly what I said above: it lets you route audio signals internally.  It takes a little time to get used to how JACK operates, but once you get the hang of it, I’m sure you’ll quickly see how you can use it in a variety of ways.  For this post, though, I’m only going to share the steps that I needed to use JACK to connect both my microphone and my audio software (Reaper) to Skype, so that clients can not only hear my live mic, but also the playback of anything that I record in the session.

Install JACK

First, you gotta get JACK.  I’m on a Mac, so the place I went was the JACK OSX web site, which hosts (as you can guess) the OSX-specific version of JACK.  For other operating systems, go to the main JACK web site.  (Note: This article is NOT about how to install JACK.  Installation is a breeze on the Mac, but I don’t know what it’s like for other systems, and I can’t help if you run into any hiccups along the way.  Sorry.)

Once you’ve got JACK installed, open the JACK Pilot.  The first time you run the JACK Pilot, it will open a Preferences dialog that lets you set a bunch of custom options.  The only thing that I did was change the input and output devices to my audio interface, which is an M-Audio FastTrack Pro.

Once you’ve saved the changes, you’ll be left with the cute little JACK Pilot window:

Jack Pilot window

Click the “Start” button, which will kick off the JACK server.  After a few seconds, the “CPU Load” section will start showing how much of a drain JACK is putting on your system.  Unless you get into some really crazy audio routing, it probably won’t be much.

The “Routing” button on the JACK Pilot window will also become active once the server is running.  Click this to bring up the routing window, which will look something like this:

Jack routing window

The exact contents of each section will vary depending on the nature of your system, what programs are running that might affect JACK, etc.  In other words, don’t freak out if you don’t see the same stuff that’s in the image.

Setup Skype

Now is the time to open the software that you want to use with JACK.  For me, I’m going to open Reaper and Skype.  Generally speaking, I found that things work more reliably if I open the programs that I want to use with JACK after starting the JACK server, as some of the routing features of JACK may not be available if you do it the other way around.

I’m going to start by getting Skype ready to go.  In the Skype preferences, go to the Audio/Video section, and click on the the option box next to “Microphone”.  In addition to the items that you’re used to seeing in there, you should see a new entry related to the JACK router.  On the Mac, it’s named “JackRouter”, but the name may be different on other systems.  If you don’t see that entry, close Skype, go back to the JACK Pilot and make sure that the server is running (the “CPU Load” number should be some number greater than zero, and should be changing periodically), then restart Skype and try again.

Skype settings

With Skype set to get its input from the JACK router, go back to JACK and look at the Routing window.  You should see new entries for Skype in both the “Send Ports” and “Receive Ports” sections.

Setup Audio Software

Now’s the time to get your audio software up and running.  I’m using Reaper, so the functions and features may be different than what you have, but it shouldn’t be too tough to figure out the equivalent things to do in your software (I hope).

First off, I need to change Reaper’s audio interface settings.  After opening the Preferences dialog, I select the Device section under the Audio category.  In the option box next to “Audio Device”, I’ll choose “JackRouter”, then click “OK” to save the changes and close the window.

Reaper track setup

Next, I’ll add a new audio track, and make sure that the track is armed for recording (see above).  Arming the track is a vital step, because JACK won’t see Reaper unless there’s an armed track.  It’s also important to remember this when in the middle of a session, because the connections that you make in JACK between Reaper and Skype will be un-done if you un-arm the track in Reaper.  (Again, I’m not sure how this equates to other software.  JACK may be able to see other audio programs without going through the equivalent of arming a track to record.  If so, count your blessings!)

With the interface settings tweaked and an armed track ready to record, I can go back to the JACK routing window and see that I now have entries for Reaper in the ”Send Ports” and “Receive Ports” sections.

Start Routing

Now it’s time to start routing audio.  Without digging through the JACK documentation, the routing window interface isn’t very intuitive.  However, its operation is actually very simple:

  • Entries and groups in the “Send Ports” column are output connections.
  • Entries and groups in the “Receive Ports” column are input connections.
  • To connect a source and a destination, click on one, then double-click on the other one (the order doesn’t matter)
  • With an entry/group selected, the “Connections” column on the far right will show you what’s connected to that entry/group

With that basic outline in mind, we can make all the needed connections to get Skype and Reaper talking to one another!

First let’s connect the audio interface to both programs.  On my Mac, because I’ve set my M-Audio interface as the default audio device, the audio interface inputs are under the “system” group as “capture_1″ and “capture_2″.  I could connect them to the desired programs individually, but the JACK router is smart enough to know how to connect multiple sources under one “Send Ports” group to multiple destinations under another “Receive Ports” group.  All I have to do is click “system” in the “Send Ports” column, then double-click “Skype” in the “Receive Ports” column, and the two groups are intelligently connected.  The same basic operation works to connect the audio interface to Reaper.  I click “system” again under “Send Ports”, then double-click “Reaper” under “Receive Ports”.  Now the audio interface’s inputs are feeding both programs, so a client with whom I’ve connected via Skype can hear the same audio that I’m sending to Reaper for recording.

But wait.  Now that we have the audio interface feeding Skype’s input, doesn’t that mean that we’re stuck for playback from Reaper?  Nope.  Part of the beauty of JACK’s routing is that a “Receive” port can receive from multiple sources.  JACK simply mixes all the audio that it receives on a given “Receive” port into a single signal.

With that in mind, I’m sure you’ve already figured out what to do next: click “Reaper” under “Send Ports,” then double-click “Skype” under “Receive Ports”.  Now Skype is getting a mix of both the audio interface and the output from Reaper.

And if you’re thinking what I think you’re thinking, you’re absolutely correct: all it takes is a change in the Skype settings to send output to JackRouter, and one more connection in the JACK routing window — from Skype to Reaper — to allow Reaper to record both sides of a Skype conversation.

I’m still waiting to hear if I got that job, but at the very least, I’m better prepared for the next Skype session because I know JACK!

 

Notworking

Wednesday, March 9th, 2011

I went to a local business networking meeting the other day.  I hadn’t been to such an event before, but I wanted to see what all the fuss was about.  One of the first things that happened after I entered the room instantly reminded me of this video by fellow voiceoverist Philip Banks:

While I wasn’t exactly pelted by business cards, my first few interactions with people at this event were fairly shallow.  Could I have done better from my end?  Sure.  However, it’s a little hard to keep a conversation going when the person who just handed me their card has walked away after discovering that I have no card to give them.

This happened several times within just a few minutes of entering the room, but then something happened that was even more memorable.  I noticed a lady who was walking around the room with a collection of personalized faux-cloth bags hanging on her arm by their carry-handles, each one folded up nice and flat.  She approached me and said something to the effect of, “Hi!  I’ve got a bag for you!”  After handing me the bag (which contained a collection of promotional trinkets for her business), she immediately moved on to find the next bagless person in the room.  No small-talk.  No mention of her name (that I can recall).  No effort to see if I even wanted a bag.

Want to leave a lasting impression?  Do something memorable.

Want to leave a lasting BAD impression?  Do something memorable that says (essentially) that you care more about spreading the word about your business than you do about developing a real relationship with someone.

Networking isn’t about tagging as many people as possible with something that has your business name on it.  It’s about building relationships of trust.  Do you really think that I’m going to trust you with my business — or the business of someone I know who is looking for your services — if all that you did in an attempt to earn my trust was hand me a card, a pen, a bag, or anything else?  That only says that you care about you.  As the saying goes, “They won’t care how much you know until they know how much you care.”  To expand that in a business context, a potential customer won’t care how much you know (about insurance, real estate, auto repair, etc.) until I know how much you care about them.

Now, I don’t claim to be perfect.  I’ve made plenty of mistakes, and I’m not proud of any of them.  However, I know for a fact that I will never make certain mistakes again, especially after having seen them play out in a slightly different form at this recent meeting, and the careless “shotgun” approach is one of them.  Thankfully I haven’t sent many “Here’s my demo!  Give me a call if you need anything!”-emails, but sadly there have been a few.  Not any more, though.  I’ve got a bright pink promotional keychain to help me remember that lesson.

Like the name says…

Thursday, December 2nd, 2010

…I’m still finding my voice…largely for this blog. I want to offer more here than just “Here’s what I’ve been doing lately,” but unfortunately that’s about all that it feels like I’ve got to offer at times.  Today, though, I’ve got a little story to share.  More on that later.

It’s been busy here. While most of that busy-ness isn’t on the voiceover front, there are definitely some fun things happening. Even doing scratch tracks for assorted projects at my day job is fun. I see it as additional free practice. Sometimes I just get to riff my way through the copy as I feel is most appropriate, while other times I get direction on how to approach it. I like it either way, and the variety is always interesting.  Then there’s the ever-present “you never know when the client may decide to hire you” side of it.  While I try not to get too caught-up in counting those pre-hatched chickens, it’s good to know that the possibility is there.

So what’s been happening on the VO front lately? Here’s a quick rundown:

  • Narration for some software training projects (more to share on this soon, I hope)
  • Assorted tracks (some as just scratch) for work projects, including a pharmaceutical piece, a fast-talking dinosaur, and later today, a no-nonsense New York tour guide
  • Character work for an independently-produced animated feature

I’m also pleased to announce that I’ve been cast as Bob Cratchit in a local audio production of A Christmas Carol, which is being produced to benefit Reading and Radio Resource, a Dallas agency that’s dedicated to providing audio materials for the blind and visually impaired.

And now for today’s VO tip:

Be yourself

Recently a friend was helping me to practice a read for a type of project that I hadn’t done before.  At first glance it felt like it was significantly outside of my comfort zone, and my first several takes (spread over numerous weeks) didn’t hit the mark.  Thankfully my friend was very patient with my stumbles, and let me take things at my own pace, so I decided to let it percolate in the back of my mind for a while.

After several more weeks had passed, the solution hit me, and it was so deceptively simple that I don’t know why I hadn’t latched onto it sooner.  In all of my earlier attempts, I was trying too hard to get the read to sound like I thought it should sound.  In short, I was trying too hard to be a voiceover artist.  What I should have been doing was tapping into the right aspect of my own personality that matched the copy, and targeting my read to a specific person in my head to whom I would naturally talk that way.

The next morning I took another stab at it with those principles in mind, and felt really good about the result.

So did my friend.

Did I mention that he’s an audio producer for a busy company?  ;)

Beware of Epic Fluff!

Friday, June 12th, 2009

My wife is pursuing a Masters degree in Music Education, and it’s interesting to see how her view of certain types of music is affected by the things she’s picking up in her classes.  While driving home after her last class yesterday, she was listening to a strong orchestral-choral track from an album full of music composed specifically for film trailers.  She later told me that in comparing that piece to similarly-styled pieces by classical composers, a description came to mind that seemed to capture her feelings about the more modern piece in the most succinct way possible:

Epic fluff.

The music sounds big and powerful, and when married to the quick-cutting, fast-paced visuals of a dramatic film trailer, it creates the impression of grandeur.  However, when separated from the picture and analyzed it on its own, its lack of true substance becomes clear.

As you can imagine, epic fluff isn’t isolated to the realm of music.  From food to entertainment to physical enhancements, we’re frequently sold a bill of goods that may have body, but most certainly does not have soul.  The sad thing is that despite the lack of true substance, we often return for more.

Can I recognize epic fluff in the things, people, and situations that I encounter each day?  I’d like to think so, and in many situations I feel like I do pretty well.  However, I fear that there are plenty of times when I decide that I’m happy to accept epic fluff in favor of something with more soul.  I choose cheese fries over salad, a mindless action flick over a thought-provoking drama, or web-surfing over working toward my goals.

So how does one work to avoid epic fluff?  I believe that it starts with a conscious decision: a decision to forget the fluff and search for soul.  It sounds easy in theory, but you may already know that it’s a lot harder in practice.  It’s way too easy to fall for the fluff, partly because we’ve fallen for fluff so many times before, and partly because the fluff is often packaged more prettily than its soulful counterpart.  How is the pattern broken?  My gut says that it’s broken by implementing another easy-in-theory-but-difficult-in-practice principle: choosing to think more carefully before we act.  It could simply be a matter of asking the question, “Is this epic fluff?”  If the answer is yes, it would be wise to avoid it.

So what on earth does this have to do with voiceover?  Plenty, but I’ll let you ponder the application on your own.  If you have thoughts on this subject, I’d love to hear them.

Remember to Bring Yourself!

Saturday, May 30th, 2009

I just ran across a fascinating example of interactive multimedia.  The thing that kills me is that I didn’t know that it was interactive until the “show” was almost over.

It might have helped if I could read the text used throughout the piece.  I have a hunch that somewhere on the splash page are simple instructions that explain how visitors can play a part in the presentation of the work, but everything is in Spanish.  Even though I took a couple of years of Spanish in high school, what little of it remains in the ol’ noggin after (*gulp*) twenty years didn’t help.

It might have helped if I’d paid closer attention to a couple subtle visual cues.  They were there from the very start, but I initially viewed them as merely part of the “show,” even though I couldn’t quite figure out how they fit with everything else that was happening.

Near the end of the presentation, I realized that the mouse cursor still sat in the middle of the view, right where I’d left it after clicking “Play”.  As I reached for the mouse to move the mouse cursor out of the way, a series of thoughts shuffled through my mind in rapid succession…

“Interesting.  The cursor happens to be sitting right where….oh…wait.  If I move it, does that mean that…..ooohhhh….it does!  I’ve been passively watching it play out when I could have interacted with this thing all along, making myself a part of the experience!  Now that’s pretty aweso-……….aw, maaaaannn.  It’s over.”

I kicked myself for not seeing the cues for what they were, and for my poor recollection of Spanish that likely would have helped me learn about the piece’s interactive nature sooner.  Then I took the natural next step.

I reloaded the page and tried again.

Looking back at my earliest attempts at reading commercial copy for my first voiceover coach roughly two years ago, I cringe at how naive I was about the voiceover business.  Similar to my initial view of this interactive piece, I’d say that my initial reads would fall under the category of “passive”.  I somehow had the idea floating around in my head that the bulk of what I needed to do was give a clear and clean read, and that was it.  The same could be said for my initial approach toward narrative work.  I’d begun a solo project for Librivox a few months prior to my first coaching session, and my primary goal when reading was to keep it clean and clear, without rushing things.  I’d also begun creating spoken versions of a weekly family letter that I’d been writing for a couple years.  Yep, you guessed it.  Same goal.

Give me a character to perform, though, and all the stops would come out.  Mr. and Mrs. Clean’n'Clear were there, along with their pal August Dontrush, but I also invited a bunch of other folks to those sessions who I’d been ignoring for the commercial and narrative reads: Madame Texture, Monsieur Character, Li’l Miss Attitude, and the most important contributor of all.

Me.

Why did I feel that these folks had no place in a commercial or narrative read?  Beats me.  What’s really strange (and somewhat sad) is that I still didn’t “get it” for many months after those initial commercial coaching sessions.  During those months I continued soaking up voiceover info from blogs, podcasts, forums, etc., but for some unknown reason the stuff that I read and heard didn’t touch on the one key idea that I somehow needed to break my preconception that it was “voiceover vs voice acting”.  When I finally heard/read someone share that key idea, though, it jolted me awake:

“Voiceover is voice acting.”

What?!  You mean to tell me that I could have — and should have — been applying my passion for acting toward all areas of voiceover, not just the fun character parts?  That I should have brought my soul to all those reads, and not just my voice?

Yep.

Why did I not see this sooner?  Were there subtle cues pointing to this truth all along?  Did I miss something in the instructions that would have led me in the right direction sooner?  Did I not have the proper interpreter to help me understand the instructions that I’d been given?  No matter.  I had the answer.  All that I had to do was take the next natural step, a step similar to the one that worked with this beautiful piece of interactive sight and sound:

Reload the page — replacing the one in my head that contained the mess of my former misconceptions with a clean one that began with this new discovery — and try again.

Homework!?

Saturday, May 16th, 2009

Yep, I just said the eight-letter H-word. The word that many thought they’d escaped after graduating from high school (if such was their good fortune).

If you’re among those who recoiled in horror upon viewing that long-forgotten sequence of letters, then it’s possible that some variant of one of the following phrases passed through your mind shortly thereafter:

“Pshaw! What need have I for such a mundane task as homework?”

“Oh, puh-leeeeeeease! That’s like research, and research is for scientists. I’m an ar-TEEST!”

Okay, fine. Skip the homework if you wish. Just realize that you’re likely skipping out on opportunities by doing so.

There are times when I wish I could get in touch with some of the folks whose demo reels have ended up in animation studio round files. If such contact could be made, I would ask questions like:

  • Why did you send a reel full of flying logos (or spaceships) to a company that produces nothing but character animation?
  • Why did you include scenes of graphic violence on a reel to a company that produces childrens’ shows?
  • Why did you send a reel recorded on Media Format Z when the submission guidelines clearly state that only formats X and Y are accepted?

In many cases, I would wager that the various answers could be boiled down to one thing: the individual did not do his/her homework.

In the world of voiceover, homework/research/preparation is a key tool in a successful artist’s kit. Its importance was drilled into me very early when I began studying the craft, and I’m constantly learning new things about the type(s) of preparation required for a job, or even for an audition for a job.

That said, the idea that you need to read something before you start voicing it should fall under the heading of common sense, right? There should be a wave of nodding heads, but as Some Audio Guy points out, what’s common to some isn’t common to all. The experience he describes is a powerful illustration of how bypassing such basic and simple preparation could easily cost someone a job. In his situation, several someones missed out. Who got the gig? The one who did all the homework.

So which would you rather lose: a little time because you exercised your research muscles, or an opportunity for work because you skipped the exercise? Yep, that’s right: homework is like exercise. It prepares you for what’s ahead, and the only time you regret it is when you haven’t done it.

Impressions

Friday, May 15th, 2009

“You never get a second chance to make a first impression.”

I forget how long ago I heard that wise bit of wisdom, but it has always stuck with me.  It hit close to home many years ago when the mother of a high school friend told me about the first impression she had of me.  She saw me in church, where I was sitting in a bit of a slumped pose, my unkempt mullet framing a rather morose expression on my face.

First impression (in today’s terms): meh.

As she related this story some months after that initial impression, she said that she was glad to know that the real me wasn’t as morose as the image I presented at that time.  Similarly, I was glad that she’d taken the chance at getting to know me.  Still, the story of her first impression stuck with me, and led to conscious changes in the way that I presented myself.

This situation came to mind after reading some comments by Kara Edwards in response to a recent article on VoiceOverExtra.  The article presents an example of how one individual made the wrong first impression with an agent, and Kara shares some great follow-up thoughts.  The final sentences from her post are particularly valuable:

Also, make sure to approach everyone in this business (or in any business for that matter) with a ‘Here’s what I can do for you’ frame of mind, NOT a ‘What can you do for me?’ attitude. You’ll find more doors are opened by being kind, humble, and prepared.

“Kind, humble, and prepared.”  Those are words to live by, and it’s easy for some to ignore those words — or greatly undervalue their importance — when looking to break into a desired line of work.

I’m reminded of a call that was patched through to the animation department at Reel FX one afternoon about a year ago.  I was the (un)lucky bloke who answered it, and whose ear was immediately hit by a barrage of words.  After a short stretch, it became clear that the caller was a fledgling animator who was looking to break into the business, and who couldn’t hold himself back from presenting a rapid-fire sales pitch.  He claimed that he was self-taught, had gone as far as he could down that path, and wanted to find a studio that was willing to meet with him in person to see his material and give him a chance. I practically had to interrupt to ask him questions.  After each question, he’d launch back into pitch mode to provide an answer (and then some!).

Did he have a demo reel?  No.  Was he willing to take the time to prepare a reel?  Not really.  Was he willing to work with the local school that he was now attending to wait for one of their tours of the studio?  No.  Everything I got from this guy felt desperate and pushy.  He complained about how various people that he’d talked to previously (including those at the school) didn’t understand him, and how he didn’t want to take the time to go through the established processes/channels.  In short, he wanted us to give him the green light to come to the studio immediately and talk to us.

One of our supervisors encouraged me to get his name, and after sufficient wrangling, I eventually did.  After the call was over, I passed the name along and asked the supervisor why he wanted it.

“I’ll pass it on to recruiting,” he explained.  “I want to make sure that we never hire him.”

Strange that some prefer to burn bridges before they even cross them.

Here today, gone tomorrow

Thursday, May 14th, 2009

You gotta love life’s little curve balls.

For the past several months, I’ve been providing the voices for two of the four dinosaur characters that represent the world of Webosaurs.  Most of the work has been for various parts of the world itself, but we’ve recently begun preparing some initial marketing materials that feature the characters interacting in short mini-stories.  Most of these pieces have been written by members of the animation team, and it’s been fun working with them to craft the various scenarios they’ve developed.

We’re just about to put the first of these pieces into production, when out of the blue I’m approached by the production coordinator with some odd news: one of the characters that I’d been voicing is being re-cast.  I won’t go into the reason for the re-cast here, but I was assured that the decision had nothing to do with my performance, and that I would continue voicing the other character.

My initial reaction was, I’m pleased to say, fairly even-keeled.  Later, after having mulled it over for a number of hours, my feelings about the situation hadn’t changed all that much.  I wasn’t mad by any means.  If anything, I was confused.  The explanation that I was given for the change would have been equally valid during the initial audition process, so why wasn’t this other person cast for the part then?  Why did the change take so long to come about?

Confusion aside, my goal right now is to just let it go and move on.  There’s nothing to be gained by feeling that this character was somehow “mine,” because it most definitely was not.  While I developed that character’s voice, and used that voice over the course of several months to help convey the character’s personality, attitude, etc., I can in no way lay claim to those other parts.  I can only claim the voice.  As that voice is no longer required for that project, I’m happy to file it away for later use.

Perhaps it can find a place on my upcoming character demo.  Hmmm…